OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
OpenGL Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, and SPIR-V.
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
Nº de artículo: 2239807

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V

Nº de artículo: 2239807

HNL 2299

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OpenGL Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, and SPIR-V.
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What Stands Out

Comprehensive Learning
Covers OpenGL 4.5 and SPIR-V in depth, providing both beginners and experienced programmers a thorough understanding of graphics programming techniques, essential for developing robust applications.
Expert Insights
Authored by industry leaders, the guide includes expert tips and real-world examples, making complex topics more approachable while enhancing the reader's programming capabilities in graphics development.
Updated Content
Reflects the latest advancements in OpenGL and SPIR-V, ensuring readers are well-versed in modern graphics technology, which is crucial for staying competitive in the evolving field of software development.

Detalles de producto

Discover the Official Guide to Learning OpenGL, Version 4.5 with SPIR-V. Master OpenGL Programming with ease. Buy now at Ubuy Honduras.
  • Complete Coverage of OpenGL® 4.5―the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions)The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders.OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code.This edition of the best-selling “Red Book” fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders.New coverage in this edition includesThorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objectsDeeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processorsDemonstrations and examples of key features based on community feedback and suggestionsUpdated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques
Publisher Addison-Wesley Professional
Publication date July 8, 2016
Edition 9th
Language English
Print length 976 pages
ISBN-10 0134495497
ISBN-13 978-0134495491
Item Weight 3.45 pounds (1.56 kg)
Dimensions 7 x 4.73 x 9.1 inches (17.8 x 12 x 23.1 cm)

Who Should Buy?

Suitable For
  • Beginner Programmers

    Ideal for those new to computer graphics and seeking foundational understanding of OpenGL programming concepts.

  • Game Developers

    Perfect for game developers wanting to implement 3D graphics efficiently using the latest OpenGL techniques.

  • Graphics Educators

    Useful for educators teaching computer graphics, providing structured content and examples for classroom use.

Not Suitable For
  • Absolute Beginners

    Not suited for absolute beginners without prior programming experience; may find the content challenging.

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OpenGL Editorial Review

The OpenGL Programming Guide is Considered to be the "bible" for learning OpenGL. It provides a comprehensive and detailed guide to understanding the OpenGL language and how to use it effectively. However, some customers have expressed disappointment with the physical quality of the book, noting that the paper and printing are of lower quality compared to older versions. There are also complaints about numerous typos and errors in the text, suggesting that the book could have benefited from better proofreading and editing. Additionally, the book assumes a certain level of prior knowledge and may not be ideal for beginners who are new to graphics programming. Despite these drawbacks, the book is still highly recommended as a reference manual for those with graphics programming experience or those who have completed basic tutorials and want a deeper understanding of OpenGL.

Customer Reviews & Ratings

4.3
91 valoraciones de los clientes
  • 5 estrella
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  • 4 estrella
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  • 3 estrella
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ventajas

  • Comprehensive and detailed guide to learning OpenGL
  • Considered the "bible" for OpenGL programming
  • Recommended for those with graphics programming experience or those who want a deeper understanding of the API

Contras

  • Lower physical quality compared to older versions

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